Assignment 2: | |
Title | Design & Technology Project |
Value | 50% |
Week Due | Week 12 |
Length | 3000 words |
Learning Outcomes | 1,2,3,4 |
Choose a topic for a Design and Technology project suitable for upper middle school students to undertake either as a class or in small groups. Focus on the systems development life cycle making use of design thinking. Use higher order thinking skills for the design task. Student activities may also include ethical considerations in researching and collecting data. This project can also be considered as a Unit of Work (spanning a minimum of 3 lessons) Document needs to adopt a structure that includes (but is not limited to) the following elements: IntroductionRationale or JustificationCurriculum connectionsDesign BriefActivities – Planning, Making, AppraisingRubric to assess student understanding at different phasesEvaluationAppendices |
ASSESSMENT 2 MARKING CRITERIA
- Clarity of writing and coverage of digital technologies
- Topic & Design Brief reflect authentic issues or challenges for students & their communities
- Design Brief is focused, open-ended, understandable & inspiring to students and providing broad scope for engagement
- 21st century skills embedded into activities (collaboration & critical thinking)
- Project outputs are innovative. Students create something new in terms of artefact and written work, e.g., their own presentation after analysis activities or synthesis of ideas
- Assessment aligns with learning outcomes
ECM541 – Teaching the Curriculum: Junior Secondary Digital Technology
Fail | Pass | Credit | Distinction | High Distinction | |
Marking Criteria | Some evidence but at a low standard | Satisfactory evidence of knowledge of essential requirements | Some aspects beyond the essential requirements | Excellent coverage of most aspects beyond requirements | Outstanding coverage of most elements and a creative approach |
Clarity of writing and coverage of digital technologies | |||||
Topic & Design Brief reflect authentic issues or challenges | |||||
Design Brief is focused, open- ended, understandable & inspiring to students and providing broad scope for engagement | |||||
21st century skills embedded into activities (collaboration & critical thinking) | |||||
Project outputs are innovative. Students create something new in terms of artefacts and written work | |||||
Assessment aligns with learning outcomes |
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