7805ICT Principles of Software Engineering

2805ICT System and Software Design 3815ICT Software Engineering

The purpose of this assignment is to construct and document a Requirements Specification, Design, and Development Process for a classic computer game Tetris. You should apply, as far as possible, the software engineering techniques introduced in this course. You should employ an OO design and demonstrate capability to use advanced design patterns and tactics in your project. The following problem statement is provided. The assignment is to be conducted in groups with no more than four students in one group.

Tetris

“Tetris (Russian: Тетрис [ˈtʲetrʲɪs] or [ˈtetrʲɪs]) is a puzzle video game created by Soviet software engineer Alexey Pajitnov in 1984. It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s.   After    a    significant    period    of    publication by Nintendo, the rights reverted to Pajitnov in 1996, who co-founded the Tetris Company with Henk Rogers to manage licensing.

In Tetris, players complete lines by moving differently shaped pieces (tetrominoes), which descend onto the playing field. The completed lines disappear and grant the player points, and the player can proceed to fill the vacated spaces. The game ends when the playing field is filled. The longer the player can delay this outcome, the higher their score will be. In multiplayer games, players must last longer than their opponents; in certain versions, players can inflict penalties on opponents by completing a significant number of lines. Some versions add variations on the rules, such as three-dimensional displays or a system for reserving pieces.” 1

General description

Apart from the requirements from the original game, your program should have a start up page, the start up page should contain:

  1. The title of Tetris
  2. The year and course code
  3. The list of all students in your group
  4. An exit button to exit the program
  5. A score button to show top 10 players with their scores
  6. A configure button. In the configure page, a player can select normal game or game with extension (explain later), and can select the size of the field, which is the area the blocks move and build, the block dropping speeds (levels). A player can also select AI game (explain later).

1 Extracted from Wikipedia Tetris – Wikipedia (21/06/2022)

  • A play button to take the player to the game

Game control

During the game play period, the player will use following keys to control the game

  1. Left arrow key to move falling block move left.
  2. Right arrow key to move falling block move right.
  3. Up arrow key to turn the falling block 90 degree clockwise.
  4. Down arrow key to speed up dropping speed of the falling block
  5. “P” key to pause and resume the game
  6. Esc key will bring a dialog box ask if the player want to finish the game. If the user select “Yes” then return to the start page, if “No” continue game.
  7. “M” key to turn on/off music and sound effects.

Game scoring

We use a simple scoring for the game. A player or AI can get points only when they eliminate lines. More lines they eliminate through one block dropping, more points they will receive. The mapping between points and number of lines removed in one round is as:

  • 1 Lines = 100 points
  • 2 Lines = 300 points
  • 3 Lines = 600 points
  • 4 Lines = 1000 points.

Game extension

The normal game has 7 different blocks and all of them contain 4 squares (as in Figure 1). The extended game will introduce two more types of blocks with 3 squares each as in Figure 2

Figure 1. The 7 different shapes of blocks in normal Tetris

Figure 2. Two more types of blocks introduced in extended game.

AI game

The game has two different play mode: player mode and AI mode. In the player mode, the player uses the keyboard to control the movement of the dropping block as described in Game control section. In the AI mode, game AI will control the movement of the dropping block, to make it move left, right, turn and speedup dropping.

A player can select different mode in the configuration page.

When a player complete a game with score in top 10, the system will ask the player to input a name, and then the name and the score can be found in the top score page.

In the gameplay page, apart from the field of the game, the dropping block, and the accumulated blocks at the bottom part of the field, the page will also need to display other information:

  1. Your group number (you will get the number when you enrol in one group).
  2. Current score of this play session.
  3. Number of lines have been eliminated in this play session.
  4. Current level.
  5. Extended game or normal game
  6. Player mode or AI mode
  7. Next block (the shape of next dropping block when current block drops to the bottom)

Game completion

There are two ways for a game to be completed. The first is that when the field is filled with blocks and a new dropping block has no space to appear, then the game is completed. The other way is that during a game, when a player presses ESC key and then click “Yes” in the dialogue box, then the game is also completed.

Whenever a game is complete, if the score is in the top 10, the game will pop up an input dialogue box for the player to input a name. Then the name and score will appear in the top score page.

The rule is applicable for AI mode as well. But no name input is required. AI game will take “AI” as the name.

When a player completes a game with score in top 10, the system will ask the player to input a name, and then the name and the score can be found in the top score page.

MARKING SCHEME – First stage submission

Submission deadline 26 Aug 2022 midnight Total Marks      = 100 = 20% in final grade REMARKS

The following marking scheme will be used as a guide for marking this assignment. However the assessors marking the assignment may use their discretion where appropriate to deviate from this scheme.

YOU MUST INCLUDE ON THE FRONT PAGE, A LIST OF ALL GROUP MEMBERS (IN ALPHABETICAL ORDER) AND THEIR STUDENT NUMBERS, THE COURSE CODE, FAILURE TO MEET ALL THESE REQUIREMENTS WILL RESULT IN AN IMMEDIATE LOSS OF 10 MARKS.

Try to keep your overall report as concise as possible by appropriate use of graphic and tabular forms and other structuring devices.

This submission contains two elements: a technique report and a video.

Technique report making scheme

Project Planning and Documentation =             10

TaskTask descriptionMarks
Projection planBased on the template to create a project plan Project plan is reasonable and complete.The actual working hours are recorded fully.The effort and contribution table is complete with justification (if needed)5
Version control systemThe overall documentation is good regarding layout, spelling, grammar. Use screenshots to demonstrate that a version control system has been applied for the project.5

Requirements Analysis           =             50

TaskTask descriptionMarks
Functional requirementsAll functional requirements are identified, list, and described properly in a table. Each functional requirement should have a unique functional requirement id, and it should be described clearly and completely.10
Non-functional requirementsApplying FURPS+ to identify, list, and describe at least 5 non-functional requirements.5
Use case diagramDraw a use case diagram to show all use cases. All the use case diagram elements are included correctly.All functional requirements are coveredAll use cases are named properly (as verb + noun )Correctly use include and extend relationship10
Full use case descriptionPick up a use case and develop a complete full use case description. All the elements in a full use case description should be presented.10
Requirement – use case traceability matrixTo create a traceability matrix to show the relationship between functional requirements and use cases5
Activity diagramDraw an activity diagram to show the game play procedure from start the program, play the game, finish the game, and exit the program. You need to: Correctly use activity diagram notation.Start and stop symbol must be presented correctly.At least a pair of synchronization bars are used properly and correctly in one activity diagram.At least one decision diamond is used properly and correctly in one activity diagram10

Video marking scheme = 40

TaskTask descriptionMarks
Video lengthYou are asked to submit a video to demonstrate the execution of the prototype of the game. The video should be shorter than 1 minute, video content beyond 1 minute will not be assessed. 1. The video should be shorter than 1 minute.5
Cross platformThe video demonstrate that the game prototype can execute at least on two different platforms10
Start up pageWhen the game is start, it should show a start up page, on this page it needs to display: The title of TetrisThe year and course codeThe list of all students in your groupAn exit button to exit the programA score button to get into top score pageA configure button get into configure page. Click the exit button will exit the prototype5
Top score pageThe game prototype should demonstrate following function: To click the score button in the start up page pop up the top score pageThe top score page will display 10 best scores and the users (The data can be fake in the prototype)A close button in the page, when player click that button, the top score page will be closed and return to start up page5
Configure PageThe game prototype should demonstrate following function: To click the configure button in the start up page pop up the configure page.The configure page shows following configure items. (in the prototype, you only need to display following settings, functions of those settings are not asked)Size of the fieldGame levelNormal or extended gamePlayer or AI game modeA close button in the page, when player click that button, the top score page will be closed and return to start up page5
Game pageThe game prototype should demonstrate following function: To click the play button in the start up page pop up the game play page.The game page should display following itemsGame field and a dropping blockYour group number.Current score of this play session.Number of lines have been eliminated in this play session.Current level.Extended game or normal gamePlayer mode or AI modeNext block (the shape of next dropping block when current block drops to the bottom)The dropping block is dropping.A player can move the dropping block left, right and turn. When the dropping block reach the bottom of the field, it will stop. Other features will not required.Press Esc key will bring a dialog box ask if you want to finish the game. If click “Yes” then return to the start up page, if “No” continue game.10

MARKING SCHEME – Second stage submission

Submission deadline 23 Sep 2022 midnight Total Marks      = 100 = 20% in final grade REMARKS

The following marking scheme will be used as a guide for marking this assignment. However the assessors marking the assignment may use their discretion where appropriate to deviate from this scheme.

YOU MUST INCLUDE ON THE FRONT PAGE, A LIST OF ALL GROUP MEMBERS (IN ALPHABETICAL ORDER) AND THEIR STUDENT NUMBERS, THE COURSE CODE, FAILURE TO MEET ALL THESE REQUIREMENTS WILL RESULT IN AN IMMEDIATE LOSS OF 10 MARKS.

Try to keep your overall report as concise as possible by appropriate use of graphic and tabular forms and other structuring devices.

This submission contains two elements: a technique report and source code. Technique report making scheme

Project Planning and Documentation =             10

TaskTask descriptionMarks
Projection planBased on the template to create a project plan Project plan is reasonable and complete.The actual working hours are recorded fully.The effort and contribution table is complete with justification (if needed)5
Progress reportList the progress in percentage of all functional requirements and use cases. 0% means not start yet, 100% means completed, and other number means under progress. You are expected to complete at least 50% of functional requirements and use cases.5

Design and software architecture =     60

TaskTask descriptionMarks
Class diagramDraw a complete class diagram to demonstrate your design All functional requirements are covered, all classes are identified.Important attributes and methods should be given in each class.Correctly use UML notations.Should include correct multiplicityShould include all three different types of relationship: aggregation (composition), generalization, and associationUse CapitalCamelCase for class names and lowerCamelCase for method names.15
Sequence diagramDraw a sequence diagram to show one scenario Correctly use sequence diagram notation.The class names and method names must match what in the class diagram.At least one option frame or if-else frame is used properly and correctly in one sequence diagram.At least one loop frame is used properly and correctly in one sequence diagram.5
Component and Connector ViewDraw software architecture of the system (or part of the system) in a C&C view type: You need to explain the style of this view.The view should cover the entire systemThe view should be a high level enough to highlight the structure.5
DeploymentPresent the project’s software architecture in deployment styles5
style viewYou need to create a diagram to show the deployment setting, both hardware and software should be considered.You also need to give a list view to show the deployment environment of the project 
MVC architecture design patternYou need to apply MVC architectural design pattern in your game. You need to Briefly explain MVCUse design diagrams (part of a class diagram and or sequence diagrams) to explain how MVC implied in your design.Use relevant source code (copy relevant part of your source code)to show how MVC has been applied in implementation.Make sure the design diagrams and the source code are matching each other.10
Two other design patterns (10 pts each)You need to demonstrate that you’ve applied two design patterns (not including architectural design patterns such as MVC and three tiers) in your game. For each design pattern, you need: Explain what design pattern has been applied and why to use it.Use design diagrams to demonstrate your designUse relevant source code to demonstrate your implementationMake sure the code and the diagram are matching each other.20

Source code making scheme

You need to put all source code files in a ZIP file. You ZIP file should only contain source code files and a Readme.txt, no other resource files such as images and soundtracks. If you use some third- party library, you don’t need to put them in the ZIP file. Your Readme.txt file will summarize your source code.

Source code section = 30

TaskTask descriptionMarks
Readme fileYou should have a readme file in text format in your source package. The readme file should contain following information: List of source code file, and the explanation of each file.Number of lines of each source code file and the total number of lines.Naming convention of classes, objects, functions and variables.10
Source code filesThe assessor will check the source code if they are: Original (not copied from other people’s work). This is essential.Matching your design.At least 50% of functional requirements should be covered by source code at this stage.10
Naming conventionThe assessor will check the source code if they are following a consistent naming convention described in the readme file5
Suitable commentsThe assessor will check the source code if they have suitable comments for functions, classes, important variables and complex operations5

MARKING SCHEME – Final submission

Submission deadline 14 Oct 2021 midnight Total Marks      = 100 = 30% in final grade REMARKS

The following marking scheme will be used as a guide for marking this assignment. However the assessors marking the assignment may use their discretion where appropriate to deviate from this scheme.

YOU MUST INCLUDE ON THE FRONT PAGE, A LIST OF ALL GROUP MEMBERS (IN ALPHABETICAL ORDER) AND THEIR STUDENT NUMBERS, THE COURSE CODE, FAILURE TO MEET ALL THESE REQUIREMENTS WILL RESULT IN AN IMMEDIATE LOSS OF 10 MARKS.

Try to keep your overall report as concise as possible by appropriate use of graphic and tabular forms and other structuring devices.

This submission contains two elements: a technique report and a video.

Technique report making scheme

Project Planning and Documentation =             10

TaskTask descriptionMarks
Projection planBased on the template to create a project plan Project plan is reasonable and complete.The actual working hours are recorded fully.The effort and contribution table is complete with justification (if needed)5
Automate document generationThe overall documentation is good regarding layout, spelling, grammar etc. Use screenshots to demonstrate that doxygen or other auto documentation generator has been used for the project to generate documents.5

Advanced Design        =             20

TaskTask descriptionMarks
Design tacticYou need to demonstrate that you’ve applied one design tactic to improve certain quality attributes: Explain what design tactics has been applied and what quality attributes can be improved through the design tactics.Use design diagrams to demonstrate your designUse relevant source code to demonstrate your implementationMake sure the code and the diagram are matching each other.10
AI algorithmStudy the web page (Coding a Tetris AI using a Genetic Algorithm – Lucky’s Notes (wordpress.com)) or other web pages to find a simple AI algorithm to play Tetris. You need to Explain the algorithm in natural language.Describe your implementation in suitable diagramsWrite pseudocode for this algorithm.Show relevant code in your program.10

Testing =          10

TaskTask descriptionMarks
Software test descriptionBased on the STD template, produce a software test description. The STD is part of your submitted report, you don’t need to submit extra document. Your STD should contain: Test environment: detailed description of the operating system, hardware, and required software.Test cases: minimum three test cases based on test case template from the lecture or lab exercise.5
Software test reportBased on the STR template, produce a software test report. The STR is part of your submitted report, you don’t need to submit extra document. Your STR should contain: Test results: all the test cases list in your STD must be excuted and show the test result.Summary table for your entire test activities. The summery table should contain number of errors, type of errors.5

Reflection        =             0

Video marking scheme = 60

TaskTask descriptionMarks
Video lengthYou are asked to submit a video to demonstrate the execution of the full game. The video should be shorter than 3 minutes, video content beyond limit will not be assessed. 1. The video should be shorter than 3 minutes.5
Normal game functionsAll normal game functions are demonstrated, move block left, right, turn, speed drop, eliminate filled lines, update scores etc.15
Game completionTwo different ways of game completion are demonstrated5
Top score pageThe video demonstrates the update of top score page.5
Sound and musicThe game has suitable sound effect and music (you can pick up whatever sound effects and music)5
Extended gameGame with extension demonstrated5
AI gameAI game demonstrated10
Different levelsDifferent levels of the game are demonstrated.5
Different size of fieldDemonstrate different size of the field.5

You may use following tables as templates for your project management.

TaskPlanActual
#Task NameStudentPlaned TimeCumulative TimeFinished DateTimeCumulative TimeFinished Date
1Project planSmith2 Hours2 Hours17/03/202.52.518/3/20
  Mark3 Hours3 Hours17/03/203317/3/20
  Task Total5 Hours5 Hours17/03/205.55.518/3/20
         
2DocumentationSmith3 Hours5 Hours21/03/2024.521/3/20
  Anna2 Hours2 Hours20/03/203321/03/20
  Task Total5 Hours10 Hours 510.5 
3Draw Behavior Trees       
         
         
         

Project Working Load Summary

 Plan (hours)Actual (hours)
Total time100105
Average time per person2021
Smith2025
Anna2015
Mark2020
Joe1518
Tom2527

Individual marking adjustment table (Example)

  StudentEffort Level* (Rating from 0 – 5, the information is filled by the group)Contribution Level* (Rating from 0 – 5, the information is filled by the group)Justification If a student received level rating of 3 or less, your group need to give explanation for the low level rating
Smith54 
Anna55 
Mark55 
Joe43Joe didn’t complete all the tasks assigned to him (he didn’t draw the class diagram assigned to him) and Mark helped to complete the tasks….
  • *Level ratings, 5 = excellent, 4 = good, 3 = reasonable, 2 = poor, 1 = unacceptable, 0 = none

Individual score is calculated based on the score of the submission and the student’s effort level and contribution level. Suppose the submission score is S, a student’s effort’s level is e and contribution level is

c. The student’s score is calculated based on the algorithm below: T = e + c

TStudent score
7-10S x 100%
5-6S x 80%
3-4S x 40%
1-2S x 20%
00
Order Now

Get expert help for 7805ICT Principles of Software Engineering and many more. 24X7 help, plag free solution. Order online now!

Universal Assignment (October 27, 2025) 7805ICT Principles of Software Engineering. Retrieved from https://universalassignment.com/7805ict-principles-of-software-engineering/.
"7805ICT Principles of Software Engineering." Universal Assignment - October 27, 2025, https://universalassignment.com/7805ict-principles-of-software-engineering/
Universal Assignment September 22, 2022 7805ICT Principles of Software Engineering., viewed October 27, 2025,<https://universalassignment.com/7805ict-principles-of-software-engineering/>
Universal Assignment - 7805ICT Principles of Software Engineering. [Internet]. [Accessed October 27, 2025]. Available from: https://universalassignment.com/7805ict-principles-of-software-engineering/
"7805ICT Principles of Software Engineering." Universal Assignment - Accessed October 27, 2025. https://universalassignment.com/7805ict-principles-of-software-engineering/
"7805ICT Principles of Software Engineering." Universal Assignment [Online]. Available: https://universalassignment.com/7805ict-principles-of-software-engineering/. [Accessed: October 27, 2025]

Please note along with our service, we will provide you with the following deliverables:

Please do not hesitate to put forward any queries regarding the service provision.

We look forward to having you on board with us.

Most Frequent Questions & Answers

Universal Assignment Services is the best place to get help in your all kind of assignment help. We have 172+ experts available, who can help you to get HD+ grades. We also provide Free Plag report, Free Revisions,Best Price in the industry guaranteed.

We provide all kinds of assignmednt help, Report writing, Essay Writing, Dissertations, Thesis writing, Research Proposal, Research Report, Home work help, Question Answers help, Case studies, mathematical and Statistical tasks, Website development, Android application, Resume/CV writing, SOP(Statement of Purpose) Writing, Blog/Article, Poster making and so on.

We are available round the clock, 24X7, 365 days. You can appach us to our Whatsapp number +1 (613)778 8542 or email to info@universalassignment.com . We provide Free revision policy, if you need and revisions to be done on the task, we will do the same for you as soon as possible.

We provide services mainly to all major institutes and Universities in Australia, Canada, China, Malaysia, India, South Africa, New Zealand, Singapore, the United Arab Emirates, the United Kingdom, and the United States.

We provide lucrative discounts from 28% to 70% as per the wordcount, Technicality, Deadline and the number of your previous assignments done with us.

After your assignment request our team will check and update you the best suitable service for you alongwith the charges for the task. After confirmation and payment team will start the work and provide the task as per the deadline.

Yes, we will provide Plagirism free task and a free turnitin report along with the task without any extra cost.

No, if the main requirement is same, you don’t have to pay any additional amount. But it there is a additional requirement, then you have to pay the balance amount in order to get the revised solution.

The Fees are as minimum as $10 per page(1 page=250 words) and in case of a big task, we provide huge discounts.

We accept all the major Credit and Debit Cards for the payment. We do accept Paypal also.

Popular Assignments

Project Development and Analysis in Emerging Technologies

Assessment Brief- Assessment 2 Unit Code/Description ICT305 – Topics in IT Course/Subject BIT Semester 2024- S1 Unit Learning Outcomes Addressed ULO 1, 2, and 3. Assessment Objective The primary objective of this assessment is to provide students with hands-on experience in designing, implementing, and analysing a project in one of

Read More »

EDUC1006 Interdisciplinary Studies: Crossing the line

ASSESSMENT 2: Report Summary Title Assessment 2 Type Report Due Date Thursday 17 April, 11.59 pm (end of Week 6) Length 1500 words or equivalent Weighting 50% Academic Integrity The use of GenAI is allowed but limited for this assessment task. Submission Word document or PDF submitted to Turnitin Unit

Read More »

Writing in Community Development

Assessment Overview Overview Length or Duration Worth Due This essay should demonstrate a coherent argument, which is backed up by evidence from relevant journal articles, books and websites. You are expected to make two direct quotations only; and the rest should be paraphrases. You should also list at least eight sources.   If you are unsure of

Read More »

Counselling Theory and Practice in Schools

Assignment 1 Requirements Word limit 2500 words; excluding references Referencing You’re required to follow APA Academic Integrity Please refer to the Guidelines Task Purpose 🎯 This assessment task is designed to develop and assess students’ critical thinking and reflective skills, essential for counselling professionals in educational contexts. By engaging in a literature

Read More »

PSY1040 Cultural Responsiveness Self-Assessment

PSY1040 Cultural Responsiveness Self-Assessment The below self-assessment tool has been adapted from the following resource: Bennett, B., & Morse, C. (2023). The Continuous Improvement Cultural Responsiveness Tools (CICRT): Creating more culturally responsive social workers. Australian Social Work, 76(3), 315–329. Bennett’s collection of Cultural Responsiveness Self-Assessment Tools is designed for social workers

Read More »

TEAC7094 Assessment 2 Report: Analysis of a Student Work Sample

TEAC7094 Assessment 2 Report: Analysis of a Student Work SampleRemember to include a completed Cover Sheet for this task. CONTEXT PROBLEM AND SOLUTION (approx. 600 – 800 words) RECOMMENDATIONS (approx. 400 words) CONCLUSION REFERENCES Appendix One: Annotated and coded interview transcript from working with the child Appendix Two: Annotated and

Read More »

Psychological Data Analysis Report

Written Assignment This page outlines the major written assignment and the steps involved in preparing for submission. This assignment will allow you to develop essential skills in analysing and interpreting a data set to address a psychological issue and report the results in APA style. Note that separate documents are

Read More »

Principles of Economics

Principles of Economics Short-answer Assignment V1 (20% of final mark) The assignment consists of four questions.  You should allocate at least half a page (or 250 words) to each answer or 1000 words for all four answers depending on the nature of and/or marks allocated for the question/s. You may

Read More »

MRTY 5134 Laboratory Report Assignment

MRTY 5134 Laboratory Report Assignment Semester 1 2025Due 18th May 2025Answer TemplateEnter your name and student number below.Name:SID:Use this document to record your answers to the tasks described in the laboratoryreport assignment. When completed submit this document for marking via theassignment portal in Canvas.Things to note:

Read More »

Mind Map – Personal Philosophy

Mind Map – Personal Philosophy Assessment 2  Assessment Overview Overview Length or Duration Worth Due Part A – Annotated mind-map (equivalent to 350 words). Part B – 350 word personal reflection about your history, identity and values and link it with concepts explored in the unit. Part A – 350 words equivalent

Read More »

Consumer Partnerships in OT Practice

ASSESSMENT NUMBER 3 ASSESSMENT TYPE Written assignment DATE FOR SUBMISSION Refer to the Course Profile WEIGHTING 40% LENGTH   Part A – 500 words Part B – 500 words Part C – 500 words Notes This word allocation includes in-text references but excludes the reference list.There is no allowance for

Read More »

HPSYSD101 The Evolution of Psychology

ASSESSMENT 2 BRIEFSubject Code and Title HPSYSD101 The Evolution of Psychology Assessment Task Annotated BibliographyIndividual/Group IndividualLength 2,000 words (+/- 10%)Learning Outcomes The Subject Learning Outcomes demonstrated by successfulcompletion of the task below include:b) Examine the significant figures, events and ideas present inthe history of psychology.c) Identify and relate the key

Read More »

Literature Review and Reflection on Counselling in Education

Assessment Task SheetEDU6114 – Assessment 1 – Literature Review and Reflection Course Code and Name EDU6114 – Counselling in EducationAssessment Name Literature Review and Reflective EssayAssessment Item 1 Assessment Type EssayMarks/Weighting 50% Length 2500 words (excluding references)Assessed LearningOutcomesCLO 1, 3, 7 Due Date Please check Study Desk for Due DatesRationale

Read More »

NUTR1023 Health and Fitness through Diet and Exercise

Subject NUTR1023 Health and Fitness through Diet and Exercise Assessment Personal Diet and Exercise Plan Learning Objectives Apply the principles of training to develop a personal exercise program with appropriate mode/intensity/frequency to develop the students’ own health and fitness.Apply the current dietary guidelines to develop a personal diet plan for

Read More »

Behaviour Support Plan & Reflection

Overview Submit your support plan and reflective piece as one document. Description Part A: Support plan (1750 words) For a case study develop a support plan. This plan should aim to support an individual to reduce the need for a behaviour that challenges to occur. Collect and analyse data on a behaviour

Read More »

ASSESSMENT 2: Child Study Report

ASSESSMENT 2: Child Study Report Moderater very strict on  Rubric, its her bible, so please look into it Assignment – Written Assignment Due Date: 28th May, 23:59 (AEST) Weight: 60% Description (2500-3000 words): In this task, you are required to apply your knowledge of observational methods and child development to write

Read More »

Arts Assignment Help Australia

Introduction Arts is a broad and creative discipline that encompasses visual arts, performing arts, music, design, literature, and creative writing. Studying arts helps students explore creativity, cultural heritage, and expression through multiple mediums. In Australia, arts courses are offered at universities and TAFE institutes such as University of Melbourne, Monash

Read More »

Health Sciences Assignment Help Australia

Introduction Health Sciences is a multidisciplinary field that studies human health, disease prevention, treatment, and healthcare management. It encompasses areas such as nursing, public health, anatomy, physiology, medical research, and healthcare administration. In Australia, health sciences is a highly sought-after discipline offered at universities including Monash University, University of Melbourne,

Read More »

Literature Assignment Help Australia

Introduction Literature is the study of written works, encompassing poetry, prose, drama, fiction, and non-fiction, with a focus on understanding themes, symbolism, and cultural context. It is an essential discipline for students studying English, humanities, or creative writing at universities like University of Melbourne, Monash University, University of Sydney, and

Read More »

Humanities Assignment Help Australia

Introduction Humanities is the study of human culture, society, and history, encompassing disciplines such as history, philosophy, literature, sociology, linguistics, and cultural studies. It plays a crucial role in understanding human behaviour, values, and creativity. In Australia, humanities courses are offered at leading universities including University of Melbourne, Monash University,

Read More »

Environmental Science Assignment Help Australia

Introduction Environmental Science is an interdisciplinary field that studies the relationship between humans and the natural environment. It covers topics such as ecology, climate change, sustainability, pollution control, and environmental management. In Australia, environmental science is a popular field of study due to the country’s rich biodiversity and focus on

Read More »

Biology Assignment Help Australia

Introduction Biology is the science of life, exploring everything from molecular structures to ecosystems. It is a core subject in disciplines such as medicine, nursing, biotechnology, environmental science, and genetics. Students in Australia pursuing biology at universities like Monash University, University of Melbourne, University of Sydney, and Deakin University often

Read More »

Education Assignment Help Australia

Introduction Education is one of the most impactful fields of study, focusing on teaching methods, pedagogy, curriculum development, and learning strategies. Students pursuing education degrees in Australia at institutions such as the University of Melbourne, Monash University, University of Sydney, and Deakin University aim to become skilled teachers, administrators, and

Read More »

Economics Assignment Help Australia

Introduction Economics is the study of how societies allocate scarce resources, focusing on production, consumption, and decision-making. As one of the most popular academic fields in Australia, economics is taught at leading universities including the University of Melbourne, Monash University, University of Sydney, and ANU. Students pursuing economics often face

Read More »

Psychology Assignment Help Australia

Introduction Psychology is the scientific study of the human mind and behaviour, covering areas like cognition, emotions, mental health, and social interactions. In Australia, psychology is one of the most popular disciplines, with thousands of students enrolling at universities such as the University of Melbourne, Monash University, University of Sydney,

Read More »

Marketing Assignment Help Australia

Introduction Marketing is a dynamic and ever-evolving discipline that plays a critical role in the success of any business. From branding and market research to digital campaigns and consumer psychology, marketing requires both creativity and analytical thinking. In Australia, marketing students studying at top institutions like the University of Melbourne,

Read More »

Finance Assignment Help Australia

Introduction Finance is one of the most essential fields of study, forming the backbone of global business, economics, and investment. In Australia, students pursuing degrees in finance, accounting, economics, and business management at top institutions such as Monash University, University of Melbourne, University of Sydney, and RMIT face an intense

Read More »

Computer Science Assignment Help

Introduction Computer Science is one of the fastest-growing and most demanding academic disciplines worldwide. Students in Australia, the UK, and beyond pursue computer science degrees to build careers in software engineering, artificial intelligence (AI), cybersecurity, data science, and web development. However, the field is highly technical and requires extensive practical

Read More »

Law Assignment Help Australia

Introduction Law is one of the most intellectually challenging and competitive fields of study in Australia. Students pursuing law degrees at prestigious institutions such as Monash University, University of Melbourne, University of Sydney, and Australian National University face an intense academic workload. From legal case studies and essays to research

Read More »

Nursing Assignment Help Australia

Introduction Nursing is one of the most respected and challenging professions in Australia. Students pursuing nursing courses at top institutions such as Deakin University, Monash University, University of Melbourne, University of Sydney, and TAFE colleges face a demanding academic workload. From care plans and reflective essays to case studies and

Read More »

Can't Find Your Assignment?